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FSt-Germain

93 Game Reviews

36 w/ Responses

Super awesome idea! Game mechanics are really cool. Art and soundtrack need a bit of work, but they keep a continuous theme so I'm not going to complain. Great work for 48 hours. I hadn't even heard of the bad boxart competition.

Stars don't reflect games quality, but I couldn't play because of unity web player. Most browsers no longer support it. You could do a webGL export. If you have any trouble with that I'd be glad to help. Please upload the game with webGL so I can play and you can get more feedback :)

groovyguy responds:

Thanks for the advice, any idea how I'd make a webGL export with unity?

Not bad. Some way to let the play know they died, like a sound or an indication is all I have to recommend.

The art is great. An original take on pixel art I think. For 24 hours, this is pretty solid, if a bit basic. I didn't get too far, only about 700, so I don't know if there is much more to it, but it's cool. The concept is really funny. I never questioned it while playing, until I took a step back and thought about how this is a cow with superpowers :)

A few suggestions - Keep in mind that the game had a very distinct style and changing too much would kill the style it had, but for future projects you could use this info. A larger resolution is really important. You could keep the same size of everything relative to the cow, but it would be nice to be able to see exactly what your getting hit by (if any of this makes sense). Also more manageable controls where you don't die as often would make the game more enjoyable and would mean that people would play for a longer period of time.

A very unique experience. Good work.

Is the glitchy play button and annoying music part of what not to do? I'll assume so lol. Unique entry, and deserves 3 stars becuse of it. But I think that some more interactive elements would make this kind of funny, as well as helpful.

TheGuyWithGlasses responds:

i think i inserted the preloader wrong. and how is the music annoying? (pm me to respond)

That was fun, I enjoyed it. Not really sure what exactly happened but I laughed. I'll vote for it on greenlight, (mostly because of the threat of my face being eaten)

WOW! That was really cool. Great work. The art style really worked for the concept. I would only suggest getting rid of those ugly unity ui buttons. And replace it with something that fits the unique art style.
Otherwise this game is really cool. I've only just started, so I'm going to keep playing and get a better score, but great work. Keep it up!

portofgames responds:

Thank you very much for your comment! I'm glad you liked it.

Wow, this a really awesome, well polished infinite runner. The game is really awesome and the music and death animations are what make this game great. It's very hard though, compared to most other infinite runners. Either way, awesome work.

Seems like a strong start for a platformer. However, why would you release a game that is 1% done? You should make the game fun and playable before releasing it. If you want feedback for what you have so far, put it on newgrounds, but don't publish it, instead, ask people to beta test and get their feedback.
sorry for the rant.

Zuiac responds:

Thanks for the feedback i will do so in the furture.

~Zuiac

I had an awesome bio but changed it so i can give the illusion that I am a professional.

Fletcher St-Germain @FSt-Germain

Age 23, Male

Game Developer

Carleton University

Canada

Joined on 7/4/15

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